/*
 * CocosBuilder: http://www.cocosbuilder.com
 *
 * Copyright (c) 2012 Zynga Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#import "TestHeader.h"
#import "CCBReader.h"

// The TestHeader is embedded in all Test scenes. It contains
// a title and a back button. The title assigned to the owner,
// and the this class only handles the back button.
@implementation TestHeader

// When pressing the back button, the currently running scene
// is replaced by the start scene, HelloCocosBuilder.
- (void) pressedBack:(id)sender
{
    [[CCDirector sharedDirector] replaceScene:[CCTransitionFade transitionWithDuration:0.5f scene:[CCBReader sceneWithNodeGraphFromFile:@"HelloCocosBuilder.ccbi"] withColor:ccc3(0, 0, 0)]];
}

@end
